Star Wars: Empire at War - Forces of Corruption: Patch 1. Download. Erster Patch f. Missile Defense Turrets (Empire and Rebel) - Missile volley increased from 4 to 6 missiles. Empire: Darth Vader - Cost to assassinate changed to 1. TIE Interceptor - Cost decreased from 6. Executor - Executor tractor beam can no longer target space stations.
Imperial Star Destroyer - Turbolaser hard point health increased to 3. Death Star - Capital Ship laser recharge increased to 6. Tie Defender - Base speed decreased by 1. Tie Phantom - Shields increased by 1. Juggernaut - AT- STs can be garrisoned with a pip value of 2. Magnapulse Cannon - Skirmish multiplayer build cost increased from 1. Empire Offensive Sensor Node - Added new particle effect.
In Star Wars: Empire at War. Forces of Corruption Petroglyph . Star Wars Empire at War Epic Patch. Star Wars Empire at War Forces of Corruption . Shadows of the Empire; Star Fighter. Apply the official Star Wars: Empire at War v1.02 Patch. This is a hotfix patch for Star Wars Empire at War: Forces of Corruption. There has been a much needed patch released for Empire at War: Forces of.
Arc Hammer - The Arc Hammer now has a pop cap value of 2. If moving targets get too far away the Lancet will now break off the beam weapon attack.
The STAR WARS EMPIRE AT WAR: FORCES OF CORRUPTION demo requires DirectX 9.0c.
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Consortium: Star. Viper - Shields reduced from 5.
Skipray Blastboat - Increased speed by 2. F9. TZ Transport - Cloaking duration reduced from 3. IG- 8. 8 - Hack Death Star cost increased from 3. Crusader Gunship - Health increased from 1. Vengeance Frigate - Cloaking duration increased from 4. Keldabe- class Battleship - Ion cannon shot volley decreased to 3 per round. Space Station - Plasma Cannon recharge time decreased to 1.
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Star Wars: Empire at War. The original patch for the game actually 'fixed' a special. What are the update file details for STAR WARS?
Canderous Assault Tank - Speed decreased by 2. Mass Driver Turret - Cost increased from 9. Torpedo Turret - Cost increased from 8. Consortium Repulsor Jammer - Skirmish multiplayer build cost increased from 1. Mass Driver Cannons - All Consortium Mass Driver cannons are now 2. Rebel: A- wing - Speed increased by 2. Corellian Corvette - Speed increased by 2.
Rebel Uplink Station - Skirmish multiplayer build cost decreased from 1. Rebel Orbital Bombardment - Visual affect now properly displays on affected units. B- wing - Shield strength increased by 1. MC3. 0 Frigate - Time between torpedo volleys increased by 1 second. Gallofree Heavy Troop Transport - T2- B Tanks pip value changed to 2 Rebel Trooper - Health reduced to 4.
Multiplayer Space Upgrades: Asteroid mine health - Increased from 1. Reflective Armor - Level 1 price increased from 5. Reinforced Durasteel - Level 1 price increased from 7. Targeting System - Level 1 price increased from 8. Black Market Engines - Level 1 price increased from 6.
Carbonite Firing Coolant - Level 1 price increased from 6. Consortium Asteroid Mines - Price increased from 8. Boba Fetts Sonic Bomb - Does additional damage to fighters. Map Changes: Skirmish: Addressed the following issues: - Adjusted mine locations on the Mandalore land map.
Galactic Conquest: - Players can no longer bring raid fleets that contain repulsorlift vehicles to Jabiim. All Changes: - AI will produce less land units above planets. Audio Changes: - The Empire and Rebel factions now receive the appropriate warning for .
The Interceptor IV was playing those responses incorrectly. Additional Changes: The following issues have been addressed: - Intermittent crash when trying to neutralize ship- only or vehicle- only heroes using the Neutralize Hero ability. Instead of having to click on a players name to hit ignore, players can select a line of text in the chat window and the player who issued it will automatically be highlighted.